Rendering light and drawing facial features

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This tutorial shows you how to render a sphere.  Different aspects of lighting will be discussed including parallel, radial, and ambient sources.  The second part of the tutorial will show you how to apply the knowledge by isolating the study of facial features.  I'll guide you on how to get the most out of studying from John Vanderpoel's book "The Human Figure" by tonal drawing.

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nguyen_dong_ccw_wk1_pt2
mp4 /
540 MB